hellu ? this is a script for control fps games without sensorbar (a bit difficult but. just try it). Rember to read the comments for calibrate your wiimote with the script. enjoy it them.
- Wiimote Ir Mouse
- Glovepie Wiimote Mouse Script Download
- Glovepie Wiimote Mouse Script Generator
- Glovepie Wiimote Mouse Script Download
- Glovepie Wiimote Mouse Script Pastebin
- For everyone who likes to play games on the couch/in bed; here's a GlovePie script that works pretty well within Don't Starve: credits go to the Internet, since I mostly just copied and pasted from a bunch of scripts // Requires a sensor bar Wiimote.Led1 = true // Mouse movement if wiimote.PointerVisible but not var.PointerBump then mouse.x = wiimote.PointerX mouse.y = wiimote.PointerY end.
- The Wii Remote should now function as the script describes, such as a mouse pointer or a controller for a game. Download and install GlovePIE. The GlovePIE site appears to have been hacked. Here is the file that I have:. Any version should work, but I've had trouble getting 0.45 working.
————————————————–
While GlovePIE is downloading, hop on over to Office Labs and grab their GlovePIE script, which is called PlexMouse.txt. PlexMouse maps the buttons on the Wii Remote to the mouse buttons. This script makes the wiimote function as a mouse using the sensor bar and has hotkey support for common media players. This is my personal wiimote script that I felt like sharing with anyone who is looking for something like this. I made it for the times that I want to lay back and be lazy and not sit in my PC chair.
// FPSGame by Kasten, improved by Lotti
// Thanks to TaggeD for the automatic configuration of the wiimote’s offsets
// Thanks to TaggeD for the automatic configuration of the wiimote’s offsets
// Motion Mouse
// Manual Configuration
// When configuring the offsets please put the wiimote flat and do not move it.
// These are offsets change them so that your debug output reads 0,28,0
// The debug output is at the top of this window.
// Ex if you get -7,33,-6 then change the offsets to 7,-5,6
// Manual Configuration
// When configuring the offsets please put the wiimote flat and do not move it.
// These are offsets change them so that your debug output reads 0,28,0
// The debug output is at the top of this window.
// Ex if you get -7,33,-6 then change the offsets to 7,-5,6
![Glovepie Wiimote Mouse Script Glovepie Wiimote Mouse Script](https://windows-cdn.softpedia.com/screenshots/GlovePIE_1.png)
var.xNunchukOffset = 5
var.yNunchukOffset = -3
var.zOffset = 4
var.yNunchukOffset = -3
var.zOffset = 4
var.xRot = Wiimote.RawForceX + var.xNunchukOffset
var.yRot = Wiimote.RawForceY + var.yNunchukOffset
var.zRot = Wiimote.RawForceZ + var.zOffset
var.yRot = Wiimote.RawForceY + var.yNunchukOffset
var.zRot = Wiimote.RawForceZ + var.zOffset
debug = ‘X:’ + var.xRot + ‘, ‘ + ‘Y:’ + var.yRot + ‘, ‘ + ‘Z:’ + var.zRot
// Automatic Configuration
// Simple press – and + buttons on wiimote before start playing
// Simple press – and + buttons on wiimote before start playing
if Wiimote.Minus && Wiimote.Plus then
var.xNunchukOffset = -Wiimote.RawForceX
var.zOffset = -Wiimote.RawForceZ
var.yNunchukOffset = -Wiimote.RawForceY + 28
endif
var.xNunchukOffset = -Wiimote.RawForceX
var.zOffset = -Wiimote.RawForceZ
var.yNunchukOffset = -Wiimote.RawForceY + 28
endif
// Change this if you would like your mouse to go faster
var.xMinSpeed = 1
var.xMaxSpeed = 5
var.xSpeedDivision = 27 //default 27
var.zMinSpeed = 1
var.zMaxSpeed = 5
var.zSpeedDivision = 27 //default 27
var.xMinSpeed = 1
var.xMaxSpeed = 5
var.xSpeedDivision = 27 //default 27
var.zMinSpeed = 1
var.zMaxSpeed = 5
var.zSpeedDivision = 27 //default 27
// change these to a higher number if your hands are not steady or lower if they are
var.xCutoff = 4
var.zCutoff = 4
var.xCutoff = 4
var.zCutoff = 4
// X/Y offsets for Analog. If it’s too sensitive then make the numbers larger.
var.xNunchukOff = .07
var.yNunchukOff = .07
var.xNunchukOff = .07
var.yNunchukOff = .07
//Switch off the leds
Wiimote.leds = 0
Wiimote.leds = 0
Wiimote Ir Mouse
//
// Game buttons.
//
// Game buttons.
//
mouse.LeftButton = Wiimote.B
mouse.RightButton = Wiimote.A
mouse.WheelUp = Wiimote.Plus
mouse.WheelDown = Wiimote.Minus
mouse.WheelUp = Wiimote.Right
mouse.WheelDown = Wiimote.Left
key.Escape = Wiimote.Two Shadow fight 2 pc.
mouse.RightButton = Wiimote.A
mouse.WheelUp = Wiimote.Plus
mouse.WheelDown = Wiimote.Minus
mouse.WheelUp = Wiimote.Right
mouse.WheelDown = Wiimote.Left
key.Escape = Wiimote.Two Shadow fight 2 pc.
key.e = Wiimote.Down
key.Space = Wiimote.Up
key.q = Wiimote.Nunchuk.CButton
key.Shift = Wiimote.Nunchuk.ZButton
key.Space = Wiimote.Up
key.q = Wiimote.Nunchuk.CButton
key.Shift = Wiimote.Nunchuk.ZButton
Glovepie Wiimote Mouse Script Download
if Wiimote.Nunchuk.JoyX < -var.xNunchukOff then key.a = true else key.a = false endif if Wiimote.Nunchuk.JoyX > var.xNunchukOff then
key.d = true
else key.d = false
endif
if Wiimote.Nunchuk.JoyY < -var.yNunchukOff then key.w = true else key.w = false endif if Wiimote.Nunchuk.JoyY > var.yNunchukOff then
key.s = true
else key.s = false
endif
key.d = true
else key.d = false
endif
if Wiimote.Nunchuk.JoyY < -var.yNunchukOff then key.w = true else key.w = false endif if Wiimote.Nunchuk.JoyY > var.yNunchukOff then
key.s = true
else key.s = false
endif
//
// Reload
//
// Reload
//
if Wiimote.Nunchuk.RawForceY > 60 then
key.r = true
Wiimote.Rumble = true
Wiimote.Leds = 15
else
key.r = false
Wiimote.Rumble = false
Wiimote.Leds = 0
endif
key.r = true
Wiimote.Rumble = true
Wiimote.Leds = 15
else
key.r = false
Wiimote.Rumble = false
Wiimote.Leds = 0
endif
Glovepie Wiimote Mouse Script Generator
// This is the code that moves your mouse
var.xSpeedInc=(var.xMaxSpeed-var.xMinSpeed)/var.xSpeedDivision
var.zSpeedInc=(var.zMaxSpeed-var.zMinSpeed)/var.zSpeedDivision
var.xSpeedInc=(var.xMaxSpeed-var.xMinSpeed)/var.xSpeedDivision
var.zSpeedInc=(var.zMaxSpeed-var.zMinSpeed)/var.zSpeedDivision
![Glovepie wiimote mouse script free Glovepie wiimote mouse script free](https://content.instructables.com/ORIG/FUH/ZS8C/FGBC83K2/FUHZS8CFGBC83K2.jpg?auto=webp)
var.xSpeed=var.xMinSpeed+abs(var.xRot)*var.xSpeedInc
var.zSpeed=var.zMinSpeed+abs(var.zRot)*var.zSpeedInc
var.zSpeed=var.zMinSpeed+abs(var.zRot)*var.zSpeedInc
Glovepie Wiimote Mouse Script Download
if var.xRot > var.xCutoff then mouse.x = mouse.x – .001 * var.xSpeed * (var.xRot – var.xCutoff)
if var.xRot < -var.xCutoff then mouse.x = mouse.x - .001 * var.xSpeed * (var.xRot + var.xCutoff) if var.zRot > var.zCutoff then mouse.y = mouse.y – .001 * var.zSpeed * (var.zRot – var.zCutoff)
if var.zRot < -var.zCutoff then mouse.y = mouse.y - .001 * var.zSpeed * (var.zRot + var.zCutoff)//debug = ‘X:’ + var.xRot + ‘, ‘ + ‘Z:’ + var.zRot
if var.xRot < -var.xCutoff then mouse.x = mouse.x - .001 * var.xSpeed * (var.xRot + var.xCutoff) if var.zRot > var.zCutoff then mouse.y = mouse.y – .001 * var.zSpeed * (var.zRot – var.zCutoff)
if var.zRot < -var.zCutoff then mouse.y = mouse.y - .001 * var.zSpeed * (var.zRot + var.zCutoff)//debug = ‘X:’ + var.xRot + ‘, ‘ + ‘Z:’ + var.zRot
Sep 2nd, 2010
Glovepie Wiimote Mouse Script Pastebin
Never
Not a member of Pastebin yet?Sign Up, it unlocks many cool features!
- /*
- | Call of Duty Modern Warfare 2 script for DUAL SHOCK 2 |
- | to use with GlovePie 0.43 |
- | |
- | (doesn't affect normal gameplay) |
- |Set the 'HOLD AIM DOWN SIGHT' to letter K. |
- */
- Key.Shift+ Key.P+ Key.I+ Key.E= JoyStick.Button10+ JoyStick.Button9// Pressing Start + Select will stop the script'
- Debug='game mode'+' - '+'['+Joystick.roll+'; '+Joystick.z+']'
- if(Joystick.z>0) then Mouse.CursorPosY=(Joystick.z^2)*30+(screen.height/2)//
- if(Joystick.z<0) then Mouse.CursorPosY=-(Joystick.z^2)*30+(screen.height/2)//> Analog Funcion. Change the multiplier
- if(Joystick.roll>0) then Mouse.CursorPosX=(Joystick.roll^2)*30+(Screen.width/2)// to ajust the sensibility of the analog
- if(Joystick.roll<0) then Mouse.CursorPosX=-(Joystick.roll^2)*30+(Screen.width/2)//
- if(Joystick.z>0) then Mouse.CursorPosY=(Joystick.z^2)*20+(screen.height/2)//
- if(Joystick.z<0) then Mouse.CursorPosY=-(Joystick.z^2)*20+(screen.height/2)//> Same as above. But this is for ADS
- if(Joystick.roll>0) then Mouse.CursorPosX=(Joystick.roll^2)*20+(Screen.width/2)// (with L2 Pressed)
- if(Joystick.roll<0) then Mouse.CursorPosX=-(Joystick.roll^2)*20+(Screen.width/2)//
- Key.J= JoyStick.Button2// Circle
- Key.G= JoyStick.Button8// R1
- Key.R= JoyStick.Button4// Square
- Key.F= HeldDown(JoyStick.Button4,0.25)// Hold Sqare
- Key.Three= Joystick.Pov1Left// Directional Left
- Key.Five= Joystick.Pov1Right// Directional Right
- Key.W= JoyStick.y<-0.5// |
- Key.A= JoyStick.x<-0.5// | Used for walking
- Key.E= JoyStick.Button11// R3
- Key.Escape= JoyStick.Button10// Start
- else
- /*
- | this script will allow you to use tle right analog as a mouse|
- | this will help when going through the game's menu, and after |
- | start running the script, to controll your mouse. |
- */
- key.g=false
- Debug='mouse mode'+' - '+'['+Joystick.roll+'; '+Joystick.z+']'
- var.xspeed= joystick.roll* var.speed
- var.x= var.x+ var.xspeed
- mouse.cursorposy= var.y
- if var.y> screen.desktopbottom
- endif
- var.y= screen.desktoptop
- if var.x> screen.desktopright
- endif
- var.x= screen.desktopleft
- Key.Up= Joystick.pov1up
- Key.left= Joystick.pov1left
- Key.Enter= Joystick.Button3
- endif
RAW Paste Data